Build started on: 01-05-2022 at 09:42.49
Build ended on: 01-05-2022 at 09:43.25
-------------- Build: Debug in Picture (compiler: GNU GCC Compiler)---------------
g++.exe -std=c++17 -Wsign-conversion -DSFML_STATIC -DTGUI_STATIC -Wall -std=c++17 -g -DSFML_STATIC -DTGUI_STATIC -std=c++17 -static -IC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include -Iinclude -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\bin -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\include\SFML -c C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\main.cpp -o obj\Debug\main.o
g++.exe -std=c++17 -Wsign-conversion -DSFML_STATIC -DTGUI_STATIC -Wall -std=c++17 -g -DSFML_STATIC -DTGUI_STATIC -std=c++17 -static -IC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include -Iinclude -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\bin -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\include\SFML -c C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\fps.cpp -o obj\Debug\src\fps.o
g++.exe -std=c++17 -Wsign-conversion -DSFML_STATIC -DTGUI_STATIC -Wall -std=c++17 -g -DSFML_STATIC -DTGUI_STATIC -std=c++17 -static -IC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include -Iinclude -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\bin -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\include\SFML -c C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\game.cpp -o obj\Debug\src\game.o
g++.exe -std=c++17 -Wsign-conversion -DSFML_STATIC -DTGUI_STATIC -Wall -std=c++17 -g -DSFML_STATIC -DTGUI_STATIC -std=c++17 -static -IC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include -Iinclude -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\bin -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\include\SFML -c C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\game_state_game.cpp -o obj\Debug\src\game_state_game.o
g++.exe -std=c++17 -Wsign-conversion -DSFML_STATIC -DTGUI_STATIC -Wall -std=c++17 -g -DSFML_STATIC -DTGUI_STATIC -std=c++17 -static -IC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include -Iinclude -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\bin -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\include\SFML -c C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\game_state_options.cpp -o obj\Debug\src\game_state_options.o
g++.exe -std=c++17 -Wsign-conversion -DSFML_STATIC -DTGUI_STATIC -Wall -std=c++17 -g -DSFML_STATIC -DTGUI_STATIC -std=c++17 -static -IC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include -Iinclude -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\bin -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\include\SFML -c C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\game_state_options_picture.cpp -o obj\Debug\src\game_state_options_picture.o
g++.exe -std=c++17 -Wsign-conversion -DSFML_STATIC -DTGUI_STATIC -Wall -std=c++17 -g -DSFML_STATIC -DTGUI_STATIC -std=c++17 -static -IC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include -Iinclude -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\bin -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\include\SFML -c C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\log.cpp -o obj\Debug\src\log.o
g++.exe -std=c++17 -Wsign-conversion -DSFML_STATIC -DTGUI_STATIC -Wall -std=c++17 -g -DSFML_STATIC -DTGUI_STATIC -std=c++17 -static -IC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\include -IC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include -Iinclude -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\bin -IC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\include\SFML -c C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\textures.cpp -o obj\Debug\src\textures.o
g++.exe -LC:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture -LC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\SFML\lib -LC:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\lib -LC:\Users\tnadrchal\Documents\_Ostatni\C++\TEST\_LIB\SFML\lib -o bin\Debug\Picture.exe obj\Debug\main.o obj\Debug\src\fps.o obj\Debug\src\game.o obj\Debug\src\game_state_game.o obj\Debug\src\game_state_options.o obj\Debug\src\game_state_options_picture.o obj\Debug\src\log.o obj\Debug\src\textures.o -static -static-libstdc++ -static-libgcc -static -static-libstdc++ -static-libgcc -static C:\Users\tnadrchal\Documents\_Ostatni\C++\CodeBlocks\MinGW\lib\gcc\x86_64-w64-mingw32\7.3.0\libstdc++fs.a -ltgui-s-d -lsfml-graphics-s-d -lsfml-window-s-d -lsfml-system-s-d -lopengl32 -lfreetype -lwinmm -lgdi32
C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\game.cpp: In member function 'void Game::popState()':
C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\game.cpp:20:22: warning: deleting object of abstract class type 'GameState' which has non-virtual destructor will cause undefined behavior [-Wdelete-non-virtual-dtor]
delete m_states.top();
^
In file included from C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Widgets/ButtonBase.hpp:32:0,
from C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Widgets/Button.hpp:29,
from C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\include/game_state_options.hpp:7,
from C:\Users\tnadrchal\Documents\_Ostatni\C++\Projects\Picture\src\game_state_options.cpp:3:
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp: In instantiation of 'void tgui::priv::dev::StyleProperty<ValueType>::unsetValue(tgui::priv::dev::ComponentState) [with ValueType = tgui::Color]':
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp:680:38: required from here
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp:242:28: warning: conversion to 'uint64_t {aka long long unsigned int}' from 'int' may change the sign of the result [-Wsign-conversion]
m_propertyData &= ~(1 << static_cast<std::uint8_t>(state));
~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp: In instantiation of 'void tgui::priv::dev::StyleProperty<ValueType>::unsetValue(tgui::priv::dev::ComponentState) [with ValueType = tgui::TextStyles]':
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp:690:38: required from here
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp:242:28: warning: conversion to 'uint64_t {aka long long unsigned int}' from 'int' may change the sign of the result [-Wsign-conversion]
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp: In instantiation of 'void tgui::priv::dev::StyleProperty<ValueType>::unsetValue(tgui::priv::dev::ComponentState) [with ValueType = tgui::Texture]':
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp:700:38: required from here
C:\Users\tnadrchal\Documents\_Ostatni\C++\_LIB\TGUI-0.10\include/TGUI/Components.hpp:242:28: warning: conversion to 'uint64_t {aka long long unsigned int}' from 'int' may change the sign of the result [-Wsign-conversion]
Process terminated with status 1 (0 minute(s), 36 second(s))
0 error(s), 10 warning(s) (0 minute(s), 36 second(s))