Hi again,
I have this scenario:
I receive a .jpg file image on TCP/IP from an external server.
So I have a byte buffer (with a given length) containing the jpg file.
So how do I update an existing Picture widget from this buffer?
I know how to create a NEW Picture widget from a buffer, using an sf::Texture in the constructor,
but isn't it a bit overkill to create a new one every time? I saw that a function tgui::Picture::setTexture was available
in version 0.78, but this function has been removed in the latest version (0.85).
Ingar