[WinAPI] Layered window using sf::RenderTexture

Started by chadushkind, 23 December 2016, 20:30:04


Hi. Is it real to draw tgui widgets onto sf::RenderTexture, and next render this texture with UpdateLayeredWindow()? Will widgets do working? SFMLs event system still will be working?


I can't really answer that, you will have to try it yourself. But I don't immediately see a reason why it wouldn't work.