[WinAPI] Layered window using sf::RenderTexture
« on: 23 December 2016, 20:30:04 »
Hi. Is it real to draw tgui widgets onto sf::RenderTexture, and next render this texture with UpdateLayeredWindow()? Will widgets do working? SFMLs event system still will be working?

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texus

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Re: [WinAPI] Layered window using sf::RenderTexture
« Reply #1 on: 23 December 2016, 22:48:49 »
I can't really answer that, you will have to try it yourself. But I don't immediately see a reason why it wouldn't work.

Re: [WinAPI] Layered window using sf::RenderTexture
« Reply #2 on: 24 December 2016, 13:06:33 »
Have tested it. Works perfect.