Understandable. I've figured out a way to make the GUI and controller work together overnight after looking at how a couple of games manage this.
But it is handy to know how to hook up keyboard input handling to CanvasSFML for other uses
Thanks for the help mate
But it is handy to know how to hook up keyboard input handling to CanvasSFML for other uses

Thanks for the help mate
I'll give it a go.
