Well, I am loading textures from memory (because they are loaded via sf::http), so I probably still need to use sf::Texture?
Just got slightly confused, because in sfml documentation it's said that Sprite contains only a pointer to texture, while tgui::Picture contains the texture itself and it mentioned nowhere.
Just got slightly confused, because in sfml documentation it's said that Sprite contains only a pointer to texture, while tgui::Picture contains the texture itself and it mentioned nowhere.