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Topics - Feset

#1
Ð"опусÑ,им я Ñ...очу, чÑ,о бы при нажаÑ,ии на обьекÑ, н экране (некого акÑ,ера), выскакивало меню со списком пункÑ,ов.
   Ð˜ в меню и ЧаÑ,е Ñ...очеÑ,ся добавиÑ,ÑŒ карÑ,инок. Например, чÑ,о бы сделаÑ,ÑŒ из ЧаÑ,а инвенÑ,арь.
#2
The project on Code: Blocks. I used SFML version 2.4.2, and TGUI version 0.7.6 for MinGW TDM 4.9.2. I can create the window myself, and I can hook the interface to it. But I can not upload an image for the background, although I followed all the instructions.
#3
Feature requests / GuiManager
10 December 2017, 15:43:58
Hey. I create a 2D RPG using SFML and TGUI. In my game, you need to have different kinds of interface for different scenes, such as: inventory, settings, main menu, etc. I can implement this on c # using enumerations and the Gui collection. Thus, you can create a large part of the game simply by creating many scenes and events in advance.