if i use std::vector<tgui::ProgressBar::Ptr> how i draw the elements ?
i can do
std::vector<tgui::ProgressBar::Ptr> myProgressBar;
...
void game::draw(sf::RenderTarget& target, sf::RenderStates states) const{
for (int i=0;i<myProgressBar.size();i++)
target.draw(myProgressbar, states);
}
i can do
std::vector<tgui::ProgressBar::Ptr> myProgressBar;
...
void game::draw(sf::RenderTarget& target, sf::RenderStates states) const{
for (int i=0;i<myProgressBar.size();i++)
target.draw(myProgressbar, states);
}