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Messages - nikodev

#1
Installation help / Re: TGUI MSVC linker errors
14 January 2026, 21:30:44
I made a brand new Visual Studio project and used your code to test. It crashes for the same reason..
-I am linking statically
-TGUI nightly build
-I built TGUI and raylib myself

..But afterwards I tested TGUI stable and I had no issues.
Sorry for wasting your time.
#2
Installation help / Re: TGUI MSVC linker errors
14 January 2026, 17:23:01
Exception thrown: read access violation.
this->_Vec._Mypair._Myval2._Myfirst was 0x111277529122129.

Minimal code with small menu:
auto menu = tgui::MenuBar::create();
  menu->addMenu("File");
  menu->addMenuItem("New Project");

 
  menu->connectMenuItem({"File", "New Project"}, [] {
    std::cout << "Let me print! \n";
  });
 

  gui->add(menu, "menu1");

It runs when menu item is not connected, otherwise there is a read access violation.
#3
Installation help / Re: TGUI MSVC linker errors
14 January 2026, 15:45:05
Okay, now I did add TGUI_STATIC define, but it appears I get a runtime access violation when connectMenuItem method of MenuBar is invoked.  ??? 

Call stack:
editor.exe!std::_Hash<std::_Umap_traits<unsigned int,std::function<void __cdecl(void)>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>>,std::allocator<std::pair<unsigned int const ,std::function<void __cdecl(void)>>>,0>>::_Find_last<unsigned int>(const unsigned int & _Keyval, const unsigned __int64 _Hashval) Line 1586 (c:\Program Files\Microsoft Visual Studio\18\Community\VC\Tools\MSVC\14.50.35717\include\xhash:1586)
editor.exe!std::_Hash<std::_Umap_traits<unsigned int,std::function<void __cdecl(void)>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>>,std::allocator<std::pair<unsigned int const ,std::function<void __cdecl(void)>>>,0>>::_Try_emplace<unsigned int const &>(const unsigned int & _Keyval_arg) Line 700 (c:\Program Files\Microsoft Visual Studio\18\Community\VC\Tools\MSVC\14.50.35717\include\xhash:700)
editor.exe!std::unordered_map<unsigned int,std::function<void __cdecl(void)>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::function<void __cdecl(void)>>>>::operator[](const unsigned int & _Keyval) Line 433 (c:\Program Files\Microsoft Visual Studio\18\Community\VC\Tools\MSVC\14.50.35717\include\unordered_map:433)
editor.exe!tgui::Signal::connect<void <lambda>(void),0>(const tgui::SignalItemHierarchy::connect::__l2::void <lambda>(void) & func) Line 128 (c:\Users\Kaloyan\Documents\Projects\rpgpp\include\TGUI\Signal.hpp:128)
editor.exe!tgui::SignalItemHierarchy::connect<void <lambda>(const std::vector<tgui::String,std::allocator<tgui::String>> &),0>(const tgui::MenuBar::connectMenuItem::__l2::void <lambda>(const std::vector<tgui::String,std::allocator<tgui::String>> &) & func) Line 1122 (c:\Users\Kaloyan\Documents\Projects\rpgpp\include\TGUI\Signal.hpp:1122)
editor.exe!tgui::MenuBar::connectMenuItem<void <lambda>(void)>(const std::vector<tgui::String,std::allocator<tgui::String>> & hierarchy, EditorInterfaceService::{ctor}::__l2::void <lambda>(void) && handler) Line 122 (c:\Users\Kaloyan\Documents\Projects\rpgpp\include\TGUI\Widgets\MenuBar.hpp:122)
editor.exe!EditorInterfaceService::EditorInterfaceService() Line 41 (c:\Users\Kaloyan\Documents\Projects\rpgpp\src\editor\editorInterfaceService.cpp:41)
editor.exe!std::make_unique<EditorInterfaceService,0>() Line 3659 (c:\Program Files\Microsoft Visual Studio\18\Community\VC\Tools\MSVC\14.50.35717\include\memory:3659)
editor.exe!Editor::init() Line 24 (c:\Users\Kaloyan\Documents\Projects\rpgpp\src\editor\editor.cpp:24)
editor.exe!run_app() Line 17 (c:\Users\Kaloyan\Documents\Projects\rpgpp\src\editor\main.cpp:17)
editor.exe!main() Line 61 (c:\Users\Kaloyan\Documents\Projects\rpgpp\src\editor\main.cpp:61)
editor.exe!invoke_main() Line 79 (d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:79)
editor.exe!__scrt_common_main_seh() Line 288 (d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288)
editor.exe!__scrt_common_main() Line 331 (d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:331)
editor.exe!mainCRTStartup(void * __formal) Line 17 (d:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_main.cpp:17)
kernel32.dll!00007ffae012e8d7() (Unknown Source:0)
ntdll.dll!00007ffae0d4c53c() (Unknown Source:0)
#4
Installation help / TGUI MSVC linker errors
14 January 2026, 14:56:48
Hello. I compiled TGUI as a static library with RAYLIB backend just fine. However, I get 3 unresolved symbols when I try to link it with my application. I am on a Windows environment.

Output:
4>editorInterfaceService.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl tgui::RAYLIB::Gui::~Gui(void)" (__imp_??1Gui@RAYLIB@tgui@@UEAA@XZ) referenced in function "public: virtual void * __cdecl tgui::RAYLIB::Gui::`scalar deleting destructor'(unsigned int)" (??_GGui@RAYLIB@tgui@@UEAAPEAXI@Z)
4>aboutWindow.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl tgui::Texture::Texture(char const *,class tgui::Rect<unsigned int> const &,class tgui::Rect<unsigned int> const &,bool)" (__imp_??0Texture@tgui@@QEAA@PEBDAEBV?$Rect@I@1@1_N@Z) referenced in function "public: __cdecl AboutWindow::AboutWindow(struct Rectangle)" (??0AboutWindow@@QEAA@URectangle@@@Z)
4>..\..\build\windows\x64\debug\editor.exe : fatal error LNK1120: 3 unresolved externals