Only freetype.lib is included with SFML, gdi32.lib, winmm.lib and opengl.lib (not openal.lib) are part of Windows. You only have to add those to the linker settings, you don't have to copy them anywhere.
Are you using CMake for your project? Because I was assuming that you were using Visual Studio directly. The procedure to link SFML and TGUI is different in CMake. If you are using cmake for your project, can you show how you are searching and linking to SFML and TGUI?
Since you are using precompiled libraries for SFML, is there a specific reason why you aren't using precompiled libraries for TGUI?
Are you using CMake for your project? Because I was assuming that you were using Visual Studio directly. The procedure to link SFML and TGUI is different in CMake. If you are using cmake for your project, can you show how you are searching and linking to SFML and TGUI?
Since you are using precompiled libraries for SFML, is there a specific reason why you aren't using precompiled libraries for TGUI?
QuoteAlso, what is difference between the "gui-builder.exe (install)" and "gui-builder.exe" ?Where do you see those? I'm not sure what you are referring too.
